Thursday, July 2, 2026

Hacking 2e: The Paladin Kit – Part 1

Nice greaves.
Described by 2e as the “noble and heroic warrior, the symbol of all that is right and true in the world,” the game has high expectations for the Paladin. They are a pillar of goodness and law based solely on roleplay and vibes, requiring adherence to a Lawful Good code in order to retain their powers, lest they fall to a shameful state of specializationless fighterdom. For the history, I will continue to direct you to Stoddard’s History of the Classes: The Paladin Class.

This is the first attempt to rebuild the non-core classes as kits. In this case: a Fighter kit. That means a removal of Weapon Specialization and the addition of the myriad features that come part and parcel with the Paladin.

And boy, what a collection of features. Try as I might, I could not eat the whole meal, so I’ve got another split entry.