Thursday, May 7, 2026

Hacking 2e: Skills and the Nonweapon Proficiency System – Part 3 (Animals, Art, and Feats)

The last post established the background feature – allowing the Secondary Skills system to directly interface with Nonweapon Proficiencies – and tossing all the other ‘career’ NWPs. I also took skills related to knowledge, scrapped language/literacy NWPs, condensed the list, and bundled it under a general Knowledge skill. I pulled Religion out of the pile to remain a separate skill.

Let’s move on to the animal stuff.